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  • Major Balancing Changes

    Enlightning Man - - News

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    Here now the full list of changes: Balancing Buildings - Province levels: reduced resource production bonus of province levels 8-10 - Market: increased build costs & tax production bonus of market lvl 2 & 3 - Workshop: - Increased build costs - decreased resource production bonus of lvl 1+2 by 5% - Fortress: decreased amount of levels from 8 to 4 (including researches): - Defense properties of new lvl 4 corresponds to old lvl 8 - Upkeep / build costs are reduced - Monument: increased VPs of lvl …

  • Major Balancing Changes

    Enlightning Man - - News

    Post

    1470241631_news_images_4567.jpgHello Kings & Queens, Today’s update brought you a lot of balancing changes. We collected data and feedback from your games over the past few weeks and put together a set of balancing changes that will hopefully make the game more fun and get positive feedback from you. The key points we wanted to address are to make the game: - Faster than it currently is - Less artificially restricted in what you are allowed to do - Easier to get into for unexperienced players - …

  • There was no change to researches / buildings and units. But there is one coming next week

  • New Unit Visuals

    Enlightning Man - - News

    Post

    1469551200_news_images_4536.jpgGreetings Kings & Queens, today’s update gives some long-awaited new visuals for many late game units. While up to now, only the Military tree high level infantry units were distinguishable by their Redcoat infantry model, we now added updated visuals for all high level infantry, cavalry and artillery. We tried selecting underlying models characteristic for their time. To mention only some examples of the historical units we released (click on the image for the lar…

  • To make clear this is not a bug: Are you suing different browsers / computers all the time or does it ask you in the same browser again and again? If in the same browser: Do you often clear your cache or have addons installed which do it? What browser do you use?

  • Smarter Explorers

    Enlightning Man - - News

    Post

    1468508535_news_images_4470.jpgGood news for the rulers of large Colonial Empires or those who want to become one of them. New advancements in map making and tactics lead to easier to protect and much more versatile explorers. Command chaining for Explorers It is now possible to chain exploration commands using drag & drop and the “Add via” button known from military units. This can significantly speed up exploration and will make it a lot easier to explore large regions. Exploration at province…

  • 1467995976_news_images_4432.jpgWillkommen Könige & Königinnen, today New World Empires takes an important step towards becoming a world spanning empire by adding the first new language since its release: German. German was, of course, the language of Frederick the Great, 1712 - 1786, King of Prussia, who was affectionately nicknamed Der Alte Fritz ("Old Fritz") by the Prussian people. He had the reputation of being an enlightened open-minded monarch not only known for his huge military success a…

  • 1467125318_news_images_4407.jpgKings and Queens, being always at your service we have delivered the next update to you with many fixes, performance improvements and the new feature of tradable exploration states. Newly acquired knowledge about the foreign lands and territories were worth gold in the Age of Discovery. Created by highly educated cartographers, the maps of those lands were incredibly valuable and traded at high prices. From now on you are able to make profit from the knowledge abou…

  • 1467125318_news_images_4407.jpgKings and Queens, being always at your service we have delivered the next update to you with many fixes, performance improvements and the new feature of tradable exploration states. Newly acquired knowledge about the foreign lands and territories were worth gold in the Age of Discovery. Created by highly educated cartographers, the maps of those lands were incredibly valuable and traded at high prices. From now on you are able to make profit from the knowledge abou…

  • The values are cached for some time. Try moving the ships and reload the client. It will sort itself out.

  • 1466086159_news_images_4384.jpg Greetings Kings & Queens, today’s update once again improves a lot of details in the game from better usability over balancing to bugfixing. Especially our naval architects and shipbuilders worked long hours to present to you not just one but two new graphics for the heavy ships level 3 and 4. Which is just the first step of showing in an even more visual way that the game spans from Columbus to Napoleon. In this case from Columbus’s 1480 carrack Santa Maria (Heav…

  • 1466086159_news_images_4384.jpg Greetings Kings & Queens, today’s update once again improves a lot of details in the game from better usability over balancing to bugfixing. Especially our naval architects and shipbuilders worked long hours to present to you not just one but two new graphics for the heavy ships level 3 and 4. Which is just the first step of showing in an even more visual way that the game spans from Columbus to Napoleon. In this case from Columbus’s 1480 carrack Santa Maria (Heav…

  • 1465466240_news_images_4349.jpgKings and Queens, Today we deliver a small AI and stock market update as a quick follow up to yesterdays big release. The stock market is becoming a but tidier, as all orders of the same price are now combined into one. More importantly, orders from yet undiscovered players are no longer shown. So, when you are the first to discover a new nation, you will be the only one to be able to trade with them! Inspired by the "Mechanical Turk", a device that, in its times, …

  • 1465466240_news_images_4349.jpgKings and Queens, Today we deliver a small AI and stock market update as a quick follow up to yesterdays big release. The stock market is becoming a but tidier, as all orders of the same price are now combined into one. More importantly, orders from yet undiscovered players are no longer shown. So, when you are the first to discover a new nation, you will be the only one to be able to trade with them! Inspired by the "Mechanical Turk", a device that, in its times, …

  • Emperors, today’s update is all about balancing. Your feedback and our evaluations show a clear picture: there are too many resources in the game. We have adjusted costs and upkeep for high level buildings to make the game more interesting. In order to make it actually winnable, we furthermore decreased the number of victory points needed to win from 60% to 30%. The actual number will still increase when new upgrades giving VPs are built - but the overall number should be less astronomically hig…

  • Emperors, today’s update is all about balancing. Your feedback and our evaluations show a clear picture: there are too many resources in the game. We have adjusted costs and upkeep for high level buildings to make the game more interesting. In order to make it actually winnable, we furthermore decreased the number of victory points needed to win from 60% to 30%. The actual number will still increase when new upgrades giving VPs are built - but the overall number should be less astronomically hig…

  • Level up to get your grounds!

    Enlightning Man - - News

    Post

    Guys relax. There are currently two bugs which we are fixing right now. 1) no manpower production 2) level up / repairing is not possible in provinces which have reached or exceeded the now allowed number of building grounds Both will be fixed asap and then everything will be fine. And sorry, when we are not faster in answering, but we ware working in CET timezone. It is the morning right now

  • Level up to get your grounds!

    Enlightning Man - - News

    Post

    Seele07: sorry, I do not understand. Producing an administrator does not need building grounds. Do you mean that you cannot upgrade the level of a province which has more buildings in it than allowed?

  • Level up to get your grounds!

    Enlightning Man - - News

    Post

    Greetings Emperors & Kings, today we have released a major update to New World Empires: province building grounds. A province now has a limited amount of building grounds within the province that can be used to build buildings on. Every additional type of building needs a free ground to be build. You can increase the number of available grounds by increasing the province level. It starts with 1 ground in a level 1 Colony and eventually reaches 6 grounds in a level 10 Core Province. Higher buildi…

  • Level up to get your grounds!

    Enlightning Man - - News

    Post

    Greetings Emperors & Kings, today we have released a major update to New World Empires: province building grounds. A province now has a limited amount of building grounds within the province that can be used to build buildings on. Every additional type of building needs a free ground to be build. You can increase the number of available grounds by increasing the province level. It starts with 1 ground in a level 1 Colony and eventually reaches 6 grounds in a level 10 Core Province. Higher buildi…